[DEV] Track twist & curve control


Recently I’ve been working on a feature on the Bézier Spline script that allows us to control the way the track twists, so that we can have barrel-roll-type features on the track.


Getting everything to work right and be correctly serialized/deserialized took way longer than expected. I’d still like to make the system more robust, but since we’re in the prototyping phase I’ll leave it as is for now.

I also added the option to the script to control the “curve” of the track. This can be set to a positive or negative value, resulting in the following effects:


The next step is to get the player to follow the twisting and curving of the track.

-Andrew Weeks


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s