This week was mostly spent on fixing bugs, improving the structure o
f our code, and adding more to the managers. Some bugs were created by moving things around and being moved to the managers, which sometimes made variables not accessible.
The structure was improved by changing the way UI works, instead of 2 separate canvases as loose gameObjects (which required scripts to ask for the player number every time), they are now instantly accessible for each player without having to worry which player it is exactly.
Also more script variables were added to the managers.