[DEV] Bug Squashin

I spent a lot of time recently cleaning up scripts and simplifying things, all while removing bugs and improving performance.


Features added:

  • Reverse camera (on button hold)
  • Ability to shoot faster by tapping shoot button rather than holding it down

Bugs fixed:

  • Camera FOV varying wildly on player acceleration
  • Players spawned off the track during countdown timer
  • Projectile rate of fire differing between players
  • Projectiles not damaging other player on impact
  • Performance drop when spline is selected in editor
  • Turrets not correctly targeting the player



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