This week I spent some time working on creating a new powerup: the energyfield. The player can drop it and it will form a field acrosst he whole width of the track to slow down the other player that comes behind him.
Other than that, I have created a separate manager dedicated to the powerups in particular. They used to be in the player manager but that got cluttered quickly by it.
As usual, some time also went into bugfixing and cleaning up some scripts and unused prefabs.
And lastly, I have also made a change to the camers. We can now change the rotation around the z axis so it is possible to see more of the track before us.