[ART],[DEV] Visual Improvements

This week I focused on improving visuals of the game.

ShieldPickUp

  • Redesigned and implemented new worldspace UI.
  • Added UI animations when picking powerups.
  • Added move animations.
  • Fixed sky, now it will change correctly for every player.
  • Implemented new meshes into the game.
  • Added asteroid explosion particle system.
  • Changed trail renderer.
  • Added new shield effect.
  • Changed projectile visuals.