[DEV] Turret powerup, input choice


This week I have focused on working on a new powerup. It is a turret that follows the player and shoots the other player when that player is within range. The turret auto aims and also rotates towards the other player.

Next to that, I have also made a menu where the players can choose if they want to use a controller or keyboard. A gamesettings manager keeps track of these values.