[DEV] Indicator & Movement changes

newIndicator.JPG

worked on redesigning the target indication , now clips arrow on hexagonal shape showing where the target is, updated speedboost to boost to maximum speed uncontrolably (can’t break during boost)

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[DEV] Tutorial images

In the past two weeks, I have dedicated a lot of time to the tutorial images that help the player know what he has to do. For example, when he flies over a pick up, he will know to press F/H on keyboard or X on a controller.

This system works together with the settingsmanager I designed earlier, which lets the player decide if he’s playing with keyboard or a controller. The tutorial system works with 3 differents sets of images, a set for controller, for the left side of the keyboard and the right side of the keyboard.

Each image is instantiated the moment you need it and destroyed as soon as it is used.
I would still like to add some kind of animation to it to make it look more convincing.

In the current build, the keyboard images for accelerate, move left/right and pickups are added, and the pickups for controller. I am currently reworking the system of them overriding each other a bit before I continue adding the rest of the images.